Designed by Eleanor Abbott in the 1940's, this game is usually
one of a child's first board games. The suggested age range is
from 3 to 6 years old. It is for two to four players. There is
no reading required, or any skill for that matter, to play or
win. It all depends on the luck of the draw. One card may advance
you almost to the castle and then the next card could put you
almost back to the beginning. This can help teach children to
accept setbacks gracefully and not give up trying to reach their
game time and story time can be incorporated into one event with
Candyland. "The Legend of The Lost Candy Castle" is
printed on the back of the box and can be read out loud for fun.
Sometimes my children would want to play just to hear the story!
The picture cards were always a favorite too. All my girls wanted
to be the one to draw Queen Frostine.
of the game: Be the one to reach the castle at the end of
the rainbow trail first thereby rescuing the Kandy King.
play the game: Move your gingerbread game piece along the
trail according to the corresponding color on the card you drew
from the deck. Sometimes you will advance, sometimes you will
be sent back, and sometimes you may get stuck on a particular
color until you draw that color again. If the card you drew has
two of the same color on it just move ahead two of whatever color
it is. There is a new rule now though. You can draw two cards
and then decide which one is best to use.
Why parents love this game:
taking and waiting for turns
color recognition for younger children
It is a
great family activity, either for story time or game time
children to overcome obstacles when trying to reach a goal
can feel good about themselves when they legitimately beat the