in France in 1957, Risk made its way into the United States in
it has become an American favorite.
may take a long time to play. Carve out at least an hour, if not
eight, to play what is known as the ultimate strategy game. Not
bad, considering you will have taken control of the world by the
time the game is finally over. You can't really beat that!
is also a lot of fun. There is counting involved, not to mention
a lot of patience. Some people say that where you place your original
armies will make or break your chances of winning in the end.
That might be true, but your strategy along the way is crucial
as well. Anyone who likes to be in control will love playing this
is not for small children. It takes consumate concentration, and
it involves too many concepts that the average child won't grasp,
(other than the wanting to rule the world part.) Even children
who enjoy playing with their army men will be fast asleep long
before this game is over.
of the game : To conquer all 42 territories on the board!
play the game : There are many different versions of this
game depending on how many players are involved. The basic version
is simple. All players choose what color they want to be. Depending
on how many people are playing, everyone is given a certain amount
of militia to start with. Roll the die to see who will go first.
High roll wins. Going in order each player distributes the men
in his, or her, army one at a time.
say you can choose your territories to start, others say that
territory cards determine which ones you will be defending. Regardless
of which way you start this game, the idea is to attack each connecting
territory and ultimately take over all of the territories on the
board. The ins and outs are somewhat tricky and involve territory
cards, a special area on the board for combat, how many die the
attacker uses versus the defender in combat, etc.